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PDXCON Remixed – A Game-Changing Live Digital Event in Virtual Production

The live event was a collaboration between several event companies with gaming industry announcements and panel discussions taking place on May 21-23 2021. The most hyped segments, the “Award Show” and “Announcement show” was filmed here, at Virtual Star Studios. PDCXON Remixed was the annual convention of swedish gaming company Paradox Interactive, responsible for critically […]

The live event was a collaboration between several event companies with gaming industry announcements and panel discussions taking place on May 21-23 2021. The most hyped segments, the “Award Show” and “Announcement show” was filmed here, at Virtual Star Studios.

PDCXON Remixed was the annual convention of swedish gaming company Paradox Interactive, responsible for critically acclaimed games like Europa Universalis, Stellaris, Cities: Skylines, and Crusader Kings. The world-renowned strategy catalog stretches back to 1999, and the company holds a strong presence in the United States and Europe.Traditionally the annual convention is a fysical event in front of an audience but this year the whole event went digital. “Why play it safe when you can create a highly interactive event set in a 3D Unreal engine environment that the viewers will be able to control and take over⁉” is a quote from event manager Paula Thelin‘s social media after the event.Paradox Interactive’s Event Manager Paula Thelin on set.During the announcement show, game director Martin Anward announced the long awaited and super hyped game “Victoria 3”, an upcoming grand strategy video game and a sequel to the 2010 game Victoria II. Prior to the announcement, it was the subject of a meme within the Paradox community, with many fans commenting the phrase “Victoria 3” on all Paradox’s social media posts for many years. Now finally, the wait is over.Having the fantastic and passionate people at Paradox Interactive at Virtual Star Studios was a true pleasure and we hope more to produce more gaming conventions like this, even if PDXCON was the first of it’s kind.Watch the fan favorite announcement of “Victoria 3” in Virtual Production,
with Behind the scenes segments from Virtual Star Studios.Paradox Interactive’s CEO Ebba Ljungerud in a video call with Brenda Romero.Stellaris Game Director Daniel Moregård announcing news to thousands of fans.Crusader Kings Game Director Alexander Altner and CEO Ebba Ljungerud.Virtual Star Studios Studio Manager Kalle Barfeld checking the set.Real-time virtual effects compositing in Aximmetry and Unreal Engine.Do you think groundbreaking virtual events like this will be more common in the future?

Richard Frantzén

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